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News - June 2017


Eugene Yakshin releases free granular VST instrument     29th June 2017

Eugene Yakshin has released a free granular VST instrument/effect that can be used to play as a synthesizer, glitch and scratch sounds, create textures, and more.

Since use cases share many common design elements, I've made a single tool, hence lots of controls. I realize that it's "a bit" overwhelming, so in the following days I'll release an overview video and add it here, but for now you can use the "?" button next to the logo on the right. Once it's pressed, hover the mouse over the controls and get a description for each of them.

One key concept to keep in mind is the use of incoming sound. Ribs fills its buffers with the sound that you route to its inputs. By default a buffer starts filling on the first incoming MIDI note. Then you can use the waveform to select specific parts of a sound (right mouse button), scroll and zoom (mouse wheel) and aim the playhead at a specific position (left click).

Most of the params are MIDI-automatable via the right click.

I'm planning to add better filter models and conventional sound loading in the future updates.

Currently x64 and x86 VST2 versions are available. If there's an interest, I'll consider making an AU version.

Ribs is made with WDL-OL. For graphical design I used KnobMan, Processing, Krita and Inkscape.

Feel free to ask questions, and please report bugs either on the issue tracker or via e-mail ribsey@ya.ru. 

I'd appreciate your feedback, especially if there's anything that you find particulary slick/misleading/(un)convenient/awesome or if you just want to share an idea. I've allowed myself to experiment with the UI, so there must be something .

I'd also highly appreciate your support. You could spread the word, or share your sounds. There's also a couple of other support methods, you can find them in the info section of the plugin too.


Download synthesizer here. 3.84 mb


Visit: ribs





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