Since use cases share many common design elements,
I've made a single tool, hence lots of controls. I
realize that it's "a bit" overwhelming, so in the
following days I'll release an overview video and
add it here, but for now you can use the "?" button
next to the logo on the right. Once it's pressed,
hover the mouse over the controls and get a
description for each of them.
One key concept to keep in mind is the use of
incoming sound. Ribs fills its buffers with the
sound that you route to its inputs. By default a
buffer starts filling on the first incoming MIDI
note. Then you can use the waveform to select
specific parts of a sound (right mouse button),
scroll and zoom (mouse wheel) and aim the playhead
at a specific position (left click).
Most of the params are MIDI-automatable via the
I'm planning to add better filter models and
conventional sound loading in the future updates.
Currently x64 and x86 VST2 versions are available.
If there's an interest, I'll consider making an AU
Ribs is made with WDL-OL. For graphical design I
used KnobMan, Processing, Krita and Inkscape.
Feel free to ask questions, and please report bugs
either on the issue tracker or via e-mail
I'd appreciate your feedback, especially if there's
anything that you find particulary
slick/misleading/(un)convenient/awesome or if you
just want to share an idea. I've allowed myself to
experiment with the UI, so there must be something .
I'd also highly appreciate your support. You could
spread the word, or share your sounds. There's also
a couple of other support methods, you can find them
in the info section of the plugin too.