Changes in v2.5
- Warious bug fixes,
- ICR (impromptu compiler runtime)
Time plays a major role in the
Impromptu environment allowing accurate real-time
scheduling of events and code. Impromptu is a
dynamic environment designed for the creation and
manipulation of running programs in live
Impromptu is a programmable
AudioUnit host. A powerful environment for creating
AudioUnit graphs of arbitrary complexity with
precise programmatic control over individual AU
nodes. Musical material can be precisely scheduled
for performance by any AudioUnit instrument node and
parameters, program changes and presets can be
programmatically changed on-the-fly as well as
directly via the AU's user interface.
Graphics routines can be applied
with the same temporal accuracy as audio material
allowing artists to tightly integrate audio and
visual components. OpenGL, live video processing,
vector drawing routines, image rendering, CoreImage
filters, text rendering and quicktime movie support
are a few of the graphics features available for
artists to play with.
Impromptu also includes a
bidirectional ObjC-Bridge allowing Scheme to
instantiate and call ObjC objects and ObjC objects
to call back into the Scheme interpreter. For those
times when only C will do.
Impromptu is free.